Wednesday 12 October 2011

Reflections on long travels

I admire gamemakers. A good gamemaker is a philosopher, a worldsmith, a crafter of dreams of sorts. Able to make sense of this nonsense and then convert it into a format that does.

And i was just thinking, in any good rpg theres the epic boss battles and cut scenes as well as good story lines. But then there will also be quests that make you think 'this is pointless'. But that doesnt make the game bad, in fact it sort of reflects real life. When sometimes u are summonned across the city just to pick up a couple of messages that could have been picked up on the phone.

Hungry, tired and sick but a more active than usual brain.

Till better times.

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